Eugene Yanza - Senior 3D Generalist & Technical Artist

Eugene Yanza - Senior 3D Generalist & Technical ArtistEugene Yanza - Senior 3D Generalist & Technical ArtistEugene Yanza - Senior 3D Generalist & Technical Artist

Eugene Yanza - Senior 3D Generalist & Technical Artist

Eugene Yanza - Senior 3D Generalist & Technical ArtistEugene Yanza - Senior 3D Generalist & Technical ArtistEugene Yanza - Senior 3D Generalist & Technical Artist

Game & Film Titles

Technical Artist

    Team Collaboration -  Modeled/Textured Specific Environment Kit Pieces - Unreleased Title

    Rigging/Tech Anim

    • Rigged animation friendly Knight characters
    • Test facial rigging on the Autobot Hot Rod
    • Physical simulation of Bumblebee's dangling parts (shot specific)

    Rigged hard surface mechanical props and the Krang tentacles

    • Rigged all characters, creatures, NPCs, weapons and props
    • Rigged modular and detachable creature limbs
    • Tool creation & scripts including the Weapon Control Picker
    • Animation cleanup

    About Eugene Yanza

    Artist & Mentor

     

    Eugene Yanza is a seasoned Senior Artist with over 14 years of experience in the game and film industries. A versatile generalist, he works across rigging, animation, modeling, texturing, shader development, lighting, scripting, and environment art—bringing both technical and artistic expertise to every stage of production.


    His game credits include Killing Floor 2, Crucible, New World, Survival Kids, and several unannounced titles. He has also contributed to major film productions such as Transformers: The Last Knight, Teenage Mutant Ninja Turtles: Out of the Shadows, and Ready Player One.


    Known for his ability to adapt, solve complex problems, and elevate visual storytelling, Eugene continues to push creative boundaries through his work in interactive entertainment.

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